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<h1>Donxon SDK</h1>

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<h2>Contents</h2>
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<li><a href="#Tables">Tables</a></li>
<li><a href="#Fields">Fields</a></li>
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<h2>Classes</h2>
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  <li><a href="../classes/Debug.html">Debug</a></li>
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  <li><a href="../classes/Hook.html">Hook</a></li>
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  <li><a href="../classes/Common.ScreenFade.html">Common.ScreenFade</a></li>
  <li><strong>Common.HUDText</strong></li>
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<h2>Globals</h2>
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<h1>Class <code>Common.HUDText</code></h1>
<p>Common HUD Text class.</p>
<p> Shared functions and properties for HUD text classes.
 HUDText</p>


<h2><a href="#Tables">Tables</a></h2>
<table class="function_list">
	<tr>
	<td class="name" nowrap><a href="#Common.HUDText.EFFECT">Common.HUDText.EFFECT</a></td>
	<td class="summary">Text effect mode.</td>
	</tr>
</table>
<h2><a href="#Fields">Fields</a></h2>
<table class="function_list">
	<tr>
	<td class="name" nowrap><a href="#Common.HUDText.maxChannel">Common.HUDText.maxChannel</a></td>
	<td class="summary">Maximum text channels.</td>
	</tr>
</table>

<br/>
<br/>


    <h2 class="section-header "><a name="Tables"></a>Tables</h2>

    <dl class="function">
    <dt>
    <a name = "Common.HUDText.EFFECT"></a>
    <strong>Common.HUDText.EFFECT</strong>
    </dt>
    <dd>
    Text effect mode.


    <h3>Fields:</h3>
    <ul>
        <li><span class="parameter">FADE</span>
        Fade In/Out.
        </li>
        <li><span class="parameter">CREDITS</span>
        Flickery credits.
        </li>
        <li><span class="parameter">SCANOUT</span>
        Scan-out.
        </li>
    </ul>





</dd>
</dl>
    <h2 class="section-header "><a name="Fields"></a>Fields</h2>

    <dl class="function">
    <dt>
    <a name = "Common.HUDText.maxChannel"></a>
    <strong>Common.HUDText.maxChannel</strong>
    </dt>
    <dd>
    Maximum text channels.


    <ul>
        <li><span class="parameter">maxChannel</span>
            <span class="types"><span class="type">number</span></span>



        </li>
    </ul>





</dd>
</dl>


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<i style="float:right;">Last updated 2020-06-15 21:15:36 </i>
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